Retro Faith was lucky to catch up with Steve Hird, Senior Environment Artist at Sumo Digital. Steve has over 18 years experience in the industry as an artist and has worked for developers THQ Digital and Sony/Evolution Studios…. Read More
25 years of Sega Saturn – blimey we feel old. On 22nd November 1994 an unexpecting Japanese public had a brand new 32-bit console to play and it seemed Sega were riding the crest of a new 3D… Read More
We are celebrating 25 years since the Saturn was released on an unexpecting Japanese audience. Sega did not have a Sonic game ready for launch and we would never see a proper Sonic title on the Saturn. The… Read More
The early days of video games were intriguing times. The genres we all take for granted now had not been set in stone and what you would think of as the classic 2D platformer was still not familiar… Read More
It was heady times for Sega going into 1994. They were rubbing shoulders with the greats and a true force in the video game world. The rise is attributed to a new franchise developed earlier in the decade…. Read More
I explore the single hub level that is Sonic World within Sonic Jam. What did it mean for Sega? How did it make me feel as a huge Sonic fan?
2nd February 1994 saw the release of a brand new Sonic adventure in North America, it was quickly followed up with a Japanese and European release. The great success of the Sega Mega Drive’s Sonic the Hedgehog 2… Read More